07-28-2006, 02:44 AM
Thought I'd throw this in a separate thread to keep clutter out of the sticky. Here's my attempt at improving the level system.
Level One: You just need the tech itself. Duh. If you've earned it, you should be able to use it regardless of mentals.
Level Two: 1400 combined mentals. This offers a little more flexibility than the previous iteration. If your mentals are 600 Det and 600 Int, then you only need 200 Luck to hit this, so it's not a huge step up from the last. But, like I said, it offers a little more flexibility in stat placement. You could have, say, 500 in Det and Int, and 400 in Luck.
Level Three: 2000 combined mentals. Pretty much going on the same lines as Level Two.
These are designed with keeping the original limitations in mind as much as possible. If anything, I'd lower the requirements for 2 but raise the reqs for 3. But here's a basic outline to work from. Whaddya think?
Level One: You just need the tech itself. Duh. If you've earned it, you should be able to use it regardless of mentals.

Level Two: 1400 combined mentals. This offers a little more flexibility than the previous iteration. If your mentals are 600 Det and 600 Int, then you only need 200 Luck to hit this, so it's not a huge step up from the last. But, like I said, it offers a little more flexibility in stat placement. You could have, say, 500 in Det and Int, and 400 in Luck.
Level Three: 2000 combined mentals. Pretty much going on the same lines as Level Two.
These are designed with keeping the original limitations in mind as much as possible. If anything, I'd lower the requirements for 2 but raise the reqs for 3. But here's a basic outline to work from. Whaddya think?
![[Image: superbuuelectricityne4.jpg]](http://img148.imageshack.us/img148/3128/superbuuelectricityne4.jpg)
Bra Wrote:People are dumb, essentially.


![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
![[Image: ChubbsMal.png]](http://i152.photobucket.com/albums/s174/havik_album/ChubbsMal.png)