Belle Hibiki Wrote:Maybe you should stop obsessing over statistics and just roleplay. For being an advocate of a statless system, you seem disturbingly interested in quantifying things that are deliberately left vague.
The vagary is promoting some very distinct untruths. Vague systems demand credulity, of course, but this one has one foot in numbers (implying a degree of calculation) and the other in vagary. If you don't know where the line is drawn between the two it only magnifies the confusion.
Maybe you guys are comfortable with it, but I've spent nearly five years working on NRPG and I've covered these types of issues before. I don't think anybody here is claiming that this system was transparent or coherent enough when it started, and this is how you hammer out the issues. It is a long, brutal process. But if my inquisition is making people feel uncomfortable and it's not accomplishing anything them I'll stop.
Kaden Wrote:To be fair, pushing someone away takes ki. Being pushed away takes nothing. It wouldn't even hurt.I understand this now (it might be helpful to make a note of how ki takes more stamina than physical action on the stats page in the RULES forum, unless it's already there and I simply glossed over it). But, I'm seeing how you're skirting the game's dynamics more than anyone else and so you're the one I choose to use when bringing up these kinds of points.

