04-19-2009, 09:16 PM
(This post was last modified: 04-19-2009, 09:18 PM by Sigfried Hunin.)
Rod Hardwood Wrote:Stats and Tech/Ability pages.
50xp per PP (power training tech) seems excessive. Do you have to have the requisite PP for basic power-up to even get the tech? That would put tier-1 power-up at 275xp (75xp for tech, 200xp for required PP). Then, "master" power-up is another 50xp on top of that. Even if you don't need full PP to get the basic power-up, 75xp for basic tier-1 plus 50xp for master, and 100xp for minimal 2PP puts tier-1 at 225xp, which would be less xp than non-master which makes basic level power-ups superfluous.
You start out with 5 PP. You can use the first tier and it's master level without having to buy ANY of the Power Training.
Rod Hardwood Wrote:Stats and Tech/Ability pages.
I get the idea that PP can be used to "power up" other techs. Like, Kamehameha + PP = Chou Kamehameha. That actually seems good. It's not very clear, though, so I want more specifics on that.
You just have to make custom techs that burn PP. They're just all kinds of burl, but you can't just throw them around whenever you like it. It keeps you from using your insta-kill move (which granted, cost like 34563737 exp) every other second. It'll also help you keep your more powerful move's EXP cost down while keeping them balanced.
EDIT: If I understand it all correctly.
[SIGPIC][/SIGPIC]

