Chillrend - Sage covers her hands in ice, creating frozen 'gauntlets' that resemble grotesquely oversized, animal-like claws. She can slash at opponents with these incredibly sharp appendages, potentially inflicting grievous injuries upon opponents. While the purpose of the claws are almost exclusively for offense, Sage can even block incoming attacks if she's quick enough, although the relatively small surface area of the claws makes them a remarkably poor alternative for a proper shield.
Frostbite - While Sage can whip up snowstorms at will, they're not particularly harmful, aside from the deadly cold that naturally accompanies sub-zero temperatures. Frostbite reforms the harmless snowflakes flitting about into razor-sharp projectiles, capable of swarming an enemy en masse. While their minute size makes the potential for damage fairly minimal - dozens and dozens of minor cuts are likely to be the most severe potential injury - the purpose of Frostbite is not to harm but to distract the opponent like a swarm of angry bees would, giving Sage time to flee or ready an offensive of her own.
Hoarfrost - Sage can cover herself with several layers of thin, transparent ice, which can serve as a kind of ablative armor. Upon taking damage, be it from ki or from brute force, the ice shatters, layer by layer, in an effort to cancel out the incoming force with the force of the layer's own destruction. Stronger attacks can destroy more than one layer at a time, but as long as Sage has enough layers to repel the attack, the damage she incurs is significantly reduced. The layers are difficult to replicate on-the-go, however, so Sage can't simply regenerate layer after layer in an effort to constantly defray incoming attacks.
Frostbite - While Sage can whip up snowstorms at will, they're not particularly harmful, aside from the deadly cold that naturally accompanies sub-zero temperatures. Frostbite reforms the harmless snowflakes flitting about into razor-sharp projectiles, capable of swarming an enemy en masse. While their minute size makes the potential for damage fairly minimal - dozens and dozens of minor cuts are likely to be the most severe potential injury - the purpose of Frostbite is not to harm but to distract the opponent like a swarm of angry bees would, giving Sage time to flee or ready an offensive of her own.
Hoarfrost - Sage can cover herself with several layers of thin, transparent ice, which can serve as a kind of ablative armor. Upon taking damage, be it from ki or from brute force, the ice shatters, layer by layer, in an effort to cancel out the incoming force with the force of the layer's own destruction. Stronger attacks can destroy more than one layer at a time, but as long as Sage has enough layers to repel the attack, the damage she incurs is significantly reduced. The layers are difficult to replicate on-the-go, however, so Sage can't simply regenerate layer after layer in an effort to constantly defray incoming attacks.
![[Image: Sage.jpg]](http://rebecca.florizone.com/sig/miscsig/Sage.jpg)

