11-17-2009, 04:24 AM
Light Grenade: I assume the burst (if light) acts as a flashbang, disorienting the opponent. Obviously darkness just eliminates their ability to see (and possibly disorients them).
If so, let's say 13xp.
Clinging Darkness: How long does it last? Def. changes the cost either way.
Light Points: 15xp
Weld: 15xp
Strobe Sphere: 10xp
Flash Masenko: 18xp
Kapu: Depends entirely on how powerful the blast is. Please give deets.
Burst Regen: w/o pp: 40xp w/ pp: 15xp
Grievous Regeneration: I... don't know. I'm not sure if a) you need a tech for it and, if you do, b) how much something like that would cost. I'll have to get back to you.
If so, let's say 13xp.
Clinging Darkness: How long does it last? Def. changes the cost either way.
Light Points: 15xp
Weld: 15xp
Strobe Sphere: 10xp
Flash Masenko: 18xp
Kapu: Depends entirely on how powerful the blast is. Please give deets.
Burst Regen: w/o pp: 40xp w/ pp: 15xp
Grievous Regeneration: I... don't know. I'm not sure if a) you need a tech for it and, if you do, b) how much something like that would cost. I'll have to get back to you.
![[Image: Sage.jpg]](http://rebecca.florizone.com/sig/miscsig/Sage.jpg)

