11-18-2009, 05:35 AM
The need for pause doesn't stem from the combat system, though. The balancing between player characters and encountered enemies is vastly different from KOTOR. It should feel very familiar to any who played NWN/2 or Baldur's Gate, though.
BioWare did make games before KOTOR, after all.
BioWare did make games before KOTOR, after all.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

