04-26-2010, 06:30 PM
Pistol Whip – When an enemy is too close, Seth often opts for the butt of his gun as the best weapon. He aims to strike the nose or the forehead of the attacker, temporarily stunning it and allowing Seth time to recover and regain positioning.
Deadly Suggestion – By using telepathy, Wade can enter the minds of others and whisper them a polite suggestion. Occasionally the weak-minded follow the command without thinking it through and find themselves at a disadvantage quickly. (Ex: Convincing someone to run from cover psychically even when they know they shouldn’t.)
Psychic Quickdraw - A combination of his foresight and quick movements have allowed Seth Wade to draw before his target without fail.
Disarming Shot - Instead of going for the kill, Seth Wade instead chooses to disarm his target. By shooting a specific part of the arm he can temporarily disable that limb. In a few minutes the numbness will wear off and the arm will return to normal.
Tele-throw - Following a rapid succession of teleports to throw his enemy off his course, Seth makes his move. He usually approaches his target from the rear, but occasionally he will take the sides, gripping an arm joint or a loose bit of clothing and tossing them away from him with all his might, often into an environmental object.
Gunslinger's Sense - His psychic brain comes into play as one of his best defense mechanisms. Using a marriage of telepathy and foresight Seth Wade has become attuned to the malicious thoughts of others, especially when cast his direction. He can often sense an attack a few moments before an attacker even steels himself for it.
Some of these require telepathy and/or a XRS ki pistol. Neither of which I have yet but are my first priorities.
Deadly Suggestion – By using telepathy, Wade can enter the minds of others and whisper them a polite suggestion. Occasionally the weak-minded follow the command without thinking it through and find themselves at a disadvantage quickly. (Ex: Convincing someone to run from cover psychically even when they know they shouldn’t.)
Psychic Quickdraw - A combination of his foresight and quick movements have allowed Seth Wade to draw before his target without fail.
Disarming Shot - Instead of going for the kill, Seth Wade instead chooses to disarm his target. By shooting a specific part of the arm he can temporarily disable that limb. In a few minutes the numbness will wear off and the arm will return to normal.
Tele-throw - Following a rapid succession of teleports to throw his enemy off his course, Seth makes his move. He usually approaches his target from the rear, but occasionally he will take the sides, gripping an arm joint or a loose bit of clothing and tossing them away from him with all his might, often into an environmental object.
Gunslinger's Sense - His psychic brain comes into play as one of his best defense mechanisms. Using a marriage of telepathy and foresight Seth Wade has become attuned to the malicious thoughts of others, especially when cast his direction. He can often sense an attack a few moments before an attacker even steels himself for it.
Some of these require telepathy and/or a XRS ki pistol. Neither of which I have yet but are my first priorities.

