02-25-2011, 06:04 PM
Jonathan Meer Wrote:EDIT2: I must say, I'm amazed that the people who make the biggest ruckus about people dying 'inexplicably' seem to be the very same people who want a legitimate, living and breathing IC world. There's irony there.
If that snark is directed towards me, than that's completely unnecessary. I have said before that I do not have a problem with the fact that Jarka died. If I did, I would be making a much bigger ruckus than this.
I try to write realistically; a cook with a week of combat training being thrust on the battlefield would not be a very successful soldier. That is how I fit into my legitimate, living and breathing IC world. It made sense that Jarka died, story-wise. Granted, Victoria EXPLODED and still survived. Vad was mangled. Mal Nova regularly faced odds that were totally impossible and came out with a buff. I am also probably the only character to ever receive immediate (and accurate) medical attention for an injury. I could complain about the fact that, after my post, I expressed concern in the chatbox that I was uncertain about the fate of my character due to being shot in the chest to which you responded that nobody would die. I have not complained about this. In fact, I voiced my support to you when it actually happened.
My issue is not with you.
Again, my bringing this question up has more to do with the feedback I have received from other people when discussing the anticipated changes to the afterlife. I have had multiple people clearly tell me that the purpose of death on Chubbs is negative feedback.
If this is the case, than I am simply asking how my character fits into that definition of death.
You know that I agree with how you intended to use death in the saga. You know that I do not have any massive underlying upset over the fact that my character died. You know that I believe death should be used with a great impact.
However, any time I try to bring up the direction of changes that I expected in the death mechanic or changes that I would like to see, I have been told that it is completely in opposition to what death is supposed to be on Chubbs: punishment.
You cannot have a mechanic that is simultaneously intended to punish and just solely exist as storyline fluff. This is where my issue lies.
[SIGPIC][/SIGPIC]
If life gives you lemons, hand them to me!
I've got a great recipe for lemon meringue pie.
If life gives you lemons, hand them to me!
I've got a great recipe for lemon meringue pie.

