03-01-2011, 04:05 AM
Here’s some custom tech idea’s I’ve carried over from past RPG’s that I’d like to get tweaked for game play here. I’m still getting familiar with the system, so please work with me on their development if they don’t fit into the combat style. I’d also like to get some estimates on what they’re worth in XP. Thanks in advance!
Fireball Flash: This is a close range, multi-faceted, Wave type attack.
Arm Break Fire: A physical melee attack that can only be used on a tiring opponent, Arm Break Fire takes advantage of Arose’s Martial Arts Specialization and extensive knowledge of close quarters combat and joint manipulation to look for an opening in his opponents offense in order to launch a counter attack. Arose will grab his opponents wrist at an opportune time and twist it around until their elbow is facing up. Then he will drive a hammerfist style strike through the elbow with enough force to break the arm.
Cross Charge: This is a high speed shoulder strike. First of all, Arose must by faster than his opponent for this attack to work. Arose takes advantage of his extreme agility to plow his shoulder directly into his opponents chest, cracking their ribs, knocking air from their lungs, and otherwise stunning them for their next post. This severely inhibits their ability to attack or dodge in their next post.
Fireball Flash: This is a close range, multi-faceted, Wave type attack.
- Offense: The first detail of this technique is as an offensive attack. This Wave can before fired from Medium to Close or Immediate Range quickly to cause medium damage.
- Defense: The second detail of this technique is its ability to defend. If attacked by a charging opponent or engaged in a close range melee battle, Arose can use Fireball Flash to drive his opponent back, making it a one-two offense coupled with a defense. When used for Defense, it is hard for Arose’s opponent to dodge or otherwise defend against ( but, of course, not impossible ). This will nullify the last three physical melee style attacks directed at the user.
Arm Break Fire: A physical melee attack that can only be used on a tiring opponent, Arm Break Fire takes advantage of Arose’s Martial Arts Specialization and extensive knowledge of close quarters combat and joint manipulation to look for an opening in his opponents offense in order to launch a counter attack. Arose will grab his opponents wrist at an opportune time and twist it around until their elbow is facing up. Then he will drive a hammerfist style strike through the elbow with enough force to break the arm.
Cross Charge: This is a high speed shoulder strike. First of all, Arose must by faster than his opponent for this attack to work. Arose takes advantage of his extreme agility to plow his shoulder directly into his opponents chest, cracking their ribs, knocking air from their lungs, and otherwise stunning them for their next post. This severely inhibits their ability to attack or dodge in their next post.
“I embrace my desire to
feel the rhythm, to feel connected
enough to step aside and weep like a widow
to feel inspired, to fathom the power,
to witness the beauty, to bathe in the fountain,
to swing on the spiral
of our divinity and still be a Saiyan…”

