Kaden Wrote:And it would totally make sense with an appropriate shift upwards at regular intervals.
That, however, very quickly marginalizes the ability to keep a cap on "power creep," which, to me, is probably the most attractive feature of the system. Being able to say "you can only blow up a car" doesn't mean much when, every three months what you can explode gets bigger and bigger.
This is simply a situation where the writing would have to explain the mechanics instead of the mechanics explaining themselves.
Even a temporary state of atrophy would be a cool mechanic (at least to me). It doesn't even have to be atrophy in the sense of losing power it could be that your body is temporarily unable to gain power at it's normal rate and you're gaining at 75% capacity for a short period of time.
EDIT: A debuff for instance called "Power Potential Atrophy."
[SIGPIC][/SIGPIC]
![[Image: Viper-Adjusted-Mini-Sig.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/Viper-Adjusted-Mini-Sig.png)
![[Image: Trixie-Mini-Sig-Fixed.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/Recent%20Signatures/Trixie-Mini-Sig-Fixed.png)
Fighting to the bitter end is an advantage when your opponent does not wish to perish.

