08-05-2011, 10:48 PM
Adaptable Weaponry - 10 XP
Adaptable Weaponry 2 - The tail end of this technique is not allowed. You cannot, once you've mimicked another ability, spend PP to temporarily switch back. Customs that require your previous ability are locked until it is mimicked again. So it's denied.
Body Armor - 15 XP
Turret - 15 XP
Adaptable Weaponry 2 - The tail end of this technique is not allowed. You cannot, once you've mimicked another ability, spend PP to temporarily switch back. Customs that require your previous ability are locked until it is mimicked again. So it's denied.
Body Armor - 15 XP
Turret - 15 XP
[SIGPIC][/SIGPIC]
![[Image: Viper-Adjusted-Mini-Sig.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/Viper-Adjusted-Mini-Sig.png)
![[Image: Trixie-Mini-Sig-Fixed.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/Recent%20Signatures/Trixie-Mini-Sig-Fixed.png)
Fighting to the bitter end is an advantage when your opponent does not wish to perish.

