08-31-2011, 10:52 PM
Water physics in minecraft are wonky.
There are two types of water blocks: flowing water, and water sources. Flowing water comes from a water source. Water sources are 'sitting' water, and appear to take up a whole block. Water sources can be picked up in a bucket, flowing water cannot. Water sources can be made by having flowing water collide in a certain way (too complicated to explain). This is different from lava sources and flowing lava; lava sources cannot be made.
All flowing water stems from a water source. Remove the source and you remove the flowing water (after a short delay. And assuming it doesn't bug, which it probably will, because Rule 1: Water physics are wonky).
There are two methods of getting rid of a water source: removing it (done by placing it in a bucket), or destroying it (done by placing a block, such as dirt or glass, in the space where the water source is). These are the only two ways that I'm aware of. There might be some piston weirdness I don't know about.
Chipping a hole in the bottom of a lake and having it spill into an underground area will never fill the underground area. It will just create a finite amount of flowing water.
There are two types of water blocks: flowing water, and water sources. Flowing water comes from a water source. Water sources are 'sitting' water, and appear to take up a whole block. Water sources can be picked up in a bucket, flowing water cannot. Water sources can be made by having flowing water collide in a certain way (too complicated to explain). This is different from lava sources and flowing lava; lava sources cannot be made.
All flowing water stems from a water source. Remove the source and you remove the flowing water (after a short delay. And assuming it doesn't bug, which it probably will, because Rule 1: Water physics are wonky).
There are two methods of getting rid of a water source: removing it (done by placing it in a bucket), or destroying it (done by placing a block, such as dirt or glass, in the space where the water source is). These are the only two ways that I'm aware of. There might be some piston weirdness I don't know about.
Chipping a hole in the bottom of a lake and having it spill into an underground area will never fill the underground area. It will just create a finite amount of flowing water.
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