06-27-2006, 12:52 PM
Here you go, chief:
Short-circuit
While most techniques are designed to either supplement the user?s fighting ability or hinder their opponent?s, this handy little ability can temporarily disable supportive electrical devices within a limited radius?similar to that of an EMP wave. Problematic tools such as scouters and Battle Chargers will be down for the count until they are able to reboot! The downside? This attack is impartial, meaning your items will be disabled as well! Unfortunately, this technique is restricted to simplistic machines: complex circuitry, such as that of androids, cyborgs, ships, headquarters, and any installable upgrades of the aforementioned are unaffected. Charging up this wave takes a long accumulation of energy and once expelled, another wave must be built. Hence, it cannot be used in rapid succession.
(Affected Items: Cloaking Device, Dragon Radar, Battle Charger, Scouter (standard and L.E.N.S., excluding Solar Protection), Graviton Bracelet, Active Location Tracer/Upgrade, Ki Globe, Battle Visor)
Body Swap
This ability allows you to change places with another living body of energy. It is a limited variant of teleportation, as the object of exchange must be within visible sight. This can be extremely useful, in that it could be used to switch places with a long-range attacker so they are on the receiving end, or to be able to quickly save someone in the path of a devastating blast. In order for it to work, the user must be able to see the object of exchange and their precise location, and it requires a great deal of concentration. Body Swap is highly ineffective against fast bodies of energy, and nearly impossible against those which are constantly moving, as they are much harder to lock onto.
Short-circuit
While most techniques are designed to either supplement the user?s fighting ability or hinder their opponent?s, this handy little ability can temporarily disable supportive electrical devices within a limited radius?similar to that of an EMP wave. Problematic tools such as scouters and Battle Chargers will be down for the count until they are able to reboot! The downside? This attack is impartial, meaning your items will be disabled as well! Unfortunately, this technique is restricted to simplistic machines: complex circuitry, such as that of androids, cyborgs, ships, headquarters, and any installable upgrades of the aforementioned are unaffected. Charging up this wave takes a long accumulation of energy and once expelled, another wave must be built. Hence, it cannot be used in rapid succession.
(Affected Items: Cloaking Device, Dragon Radar, Battle Charger, Scouter (standard and L.E.N.S., excluding Solar Protection), Graviton Bracelet, Active Location Tracer/Upgrade, Ki Globe, Battle Visor)
Body Swap
This ability allows you to change places with another living body of energy. It is a limited variant of teleportation, as the object of exchange must be within visible sight. This can be extremely useful, in that it could be used to switch places with a long-range attacker so they are on the receiving end, or to be able to quickly save someone in the path of a devastating blast. In order for it to work, the user must be able to see the object of exchange and their precise location, and it requires a great deal of concentration. Body Swap is highly ineffective against fast bodies of energy, and nearly impossible against those which are constantly moving, as they are much harder to lock onto.
[SIGPIC][/SIGPIC]
_=Pass you by, it's all in this life you have
Pass you by, good-bye to you=_
Pass you by, good-bye to you=_

