06-28-2006, 06:27 AM
Okay, let's take a step back for a second.
Bardock:
- Short Circuit
- Body Swap
Cargo:
- Astral Projection
- Teleportation Rift
Tapion:
- Teleportation Block
- Energy Block
Toma:
- Mental Disguise
- Materialize
Three of the techniques on that list (Body Swap, Teleportation Rift, Teleportation Block) involve teleportation in some way or another: one that teleports bodies, one that teleports attacks/user, and one that blocks teleportation. Idealistically, only one of those should be picked, versus redundancy and thus giving a wider array of ability types. Or, should the decision be made to pick more than one, they could be incorporated as some sort of degree of teleportation mastery. I am in favor of the first option.
Now, my personal analysis:
Cargo: Astral Projection is cool. I would rather have it in place of Possession, because it has a wider range of uses (in the hypothetical instance of replacement, the third level could be trained for in Hell, versus learning on your own or from Baba). Teleportation Rift appears to be Instant Transmission with an added bonus, of which I think could be just a normal combo move or something rather than a trainable technique.
Tapion: I like Teleportation Block. It's balanced enough so that it's hard to abuse, and would be very useful in that you could level the playing field with an obnoxious teleporter. Energy Block, however, seems a little god-modey, even with the restrictions put on it.
Toma: Mental Disguise = glorified version of Shapechange, something we already have. Materialize has potential as an illusory ability, because instead of changing yourself, you can change something else.
That's just me. I think it would be a good idea for everyone to voice their opinions on the options, and then we can come to a concensus on the desired three. Is there all a time where we can be on for a chat or something within the next two days?
Bardock:
- Short Circuit
- Body Swap
Cargo:
- Astral Projection
- Teleportation Rift
Tapion:
- Teleportation Block
- Energy Block
Toma:
- Mental Disguise
- Materialize
Three of the techniques on that list (Body Swap, Teleportation Rift, Teleportation Block) involve teleportation in some way or another: one that teleports bodies, one that teleports attacks/user, and one that blocks teleportation. Idealistically, only one of those should be picked, versus redundancy and thus giving a wider array of ability types. Or, should the decision be made to pick more than one, they could be incorporated as some sort of degree of teleportation mastery. I am in favor of the first option.
Now, my personal analysis:
Cargo: Astral Projection is cool. I would rather have it in place of Possession, because it has a wider range of uses (in the hypothetical instance of replacement, the third level could be trained for in Hell, versus learning on your own or from Baba). Teleportation Rift appears to be Instant Transmission with an added bonus, of which I think could be just a normal combo move or something rather than a trainable technique.
Tapion: I like Teleportation Block. It's balanced enough so that it's hard to abuse, and would be very useful in that you could level the playing field with an obnoxious teleporter. Energy Block, however, seems a little god-modey, even with the restrictions put on it.
Toma: Mental Disguise = glorified version of Shapechange, something we already have. Materialize has potential as an illusory ability, because instead of changing yourself, you can change something else.
That's just me. I think it would be a good idea for everyone to voice their opinions on the options, and then we can come to a concensus on the desired three. Is there all a time where we can be on for a chat or something within the next two days?
[SIGPIC][/SIGPIC]
_=Pass you by, it's all in this life you have
Pass you by, good-bye to you=_
Pass you by, good-bye to you=_

