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Pre-Liminary Round 1: Krillin's Group
#17
Quote:Originally posted by Bardock
Okay, let's take a step back for a second.

Bardock:
- Short Circuit
- Body Swap

Cargo:
- Astral Projection
- Teleportation Rift

Tapion:
- Teleportation Block
- Energy Block

Toma:
- Mental Disguise
- Materialize

Ok. Well I think that we all agree that Short Circuit is one of the techniques that we are selecting. It is unique and something that we could use.

Now, to pick two from the other nine is tougher. So I'll list the pros and cons I'll see with each

Body Swap - Useful for fighting but not much else.

Astral Projection - You can see what is going on anywhere without being seen. More useful than a scouter because a scouter shows power levels while with this technique you can see the whole situtation. Possession is a bonus, but the possession that this provides is not as good as the other one. You can only stay in the body for a limited amount of time and your body is vulnerable to anything. However, that is not the main use of this technique.

Teleportation Rift - You can teleport with it. Useful in fighting. Uses up energy. With this there would be a lot of ways to teleport and could make teleportation a common technique that requires less to be earned.

Teleportation Block - Would nullify the many ways to teleport. Useful when someone wants to kill someone else in rp. However, it is vague. They can't teleport until they get a ship? Why and how does that happen? The person should be able to transport after a certain amount of time. It's good but the description needs to be refined.

Energy Block - Interesting technique. Useful is an opponent is well versed in energy attacks. Allows for interesting rp. We don't have any techs like this. However, if this is used, the person with a higher ki would most always win the fight. It doesn't allow for any surprises. Also, there should be a way to counter this technique to make it.

Mental Disguise - Useful evasion technique. However, it seems to me that this is too much like Shapechange.

Materialize - Um . . . there is nothing really wrong with this technique but it seems too much like FMA to me. I think DBZ is about ki fighting, not fighting with weapons or creating vehicles.

Based on this, the techs that I would choose are:

Short Circuit, Astral Projection, and Energy Block/Teleportation Block

I can't decide between the two Tapion techniques.
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Messages In This Thread
Pre-Liminary Round 1: Krillin's Group - by Jinpo - 06-27-2006, 05:44 PM
Pre-Liminary Round 1: Krillin's Group - by Jinpo - 06-27-2006, 09:00 PM
Pre-Liminary Round 1: Krillin's Group - by Jinpo - 06-28-2006, 03:08 PM
Pre-Liminary Round 1: Krillin's Group - by Jinpo - 06-28-2006, 07:04 PM
Pre-Liminary Round 1: Krillin's Group - by Jinpo - 06-29-2006, 02:35 PM
Pre-Liminary Round 1: Krillin's Group - by Jinpo - 07-02-2006, 09:00 PM

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