07-02-2006, 07:35 AM
NAME: Bardock
Overall Rating: 9/10
Strengths: Hard worker, intelligent, could teamate
Weaknesses: Can't think of any
NAME: Toma
Overall Rating: 7/10
Strengths: works well with the team
Weaknesses: No AIM, can't get on AIM
NAME: Cargo
Overall Rating: 7/10
Strengths: puts in a lot of effort and is creative and is a team player
Weaknesses: Changing mind
1) Who should be booted?
If somebody HAS to be booted, I would say Toma. Not because he is a bad choice, but the fact he has no AIM makes things difficult. I think he needs a little more experience compared to the rest of us, but I do like him.
2) How could you have done better this round?
I could have put in more effort and fleshed out my techniques more to make them more descriptive so they could be understood.
3) Why should you not be booted?
I kind of took leader for the team and organized it and got things in order which shows I can be a leader and a team player. I think if I got booted it would be a bad choice as I think I have proven myself as responsible.
Overall Rating: 9/10
Strengths: Hard worker, intelligent, could teamate
Weaknesses: Can't think of any
NAME: Toma
Overall Rating: 7/10
Strengths: works well with the team
Weaknesses: No AIM, can't get on AIM
NAME: Cargo
Overall Rating: 7/10
Strengths: puts in a lot of effort and is creative and is a team player
Weaknesses: Changing mind
1) Who should be booted?
If somebody HAS to be booted, I would say Toma. Not because he is a bad choice, but the fact he has no AIM makes things difficult. I think he needs a little more experience compared to the rest of us, but I do like him.
2) How could you have done better this round?
I could have put in more effort and fleshed out my techniques more to make them more descriptive so they could be understood.
3) Why should you not be booted?
I kind of took leader for the team and organized it and got things in order which shows I can be a leader and a team player. I think if I got booted it would be a bad choice as I think I have proven myself as responsible.

