08-03-2006, 12:13 AM
I really dislike not giving them the freedom of making their own free saga, not based off of any single word. We should leave them to create whatever they please, is my opinion. It will show how creative they are, as that is near essential to the staffing job, depending on what you're working on. Besides, it adds to the difficulty factor of the fusion. If they are both related by a single word, it would be much easier. For example, if I had a giant robot destroying Tokyo in one saga, in which the purpose is to work with top scientists to find a way to shut it down, with many twists along the way (more robots, sudden problems in the plan, a whole underground factory producing more robots, a mad scientist is behind it all, etc), and in the other, I had an insane computer taking over a huge network of systems, forming major defenses around itself, and twists, of course (computer turns off all capabilites to use machines against himself through a strange virus, etc.). I could easy fit it together by saying then scientist is controlling the computer to get robot designs from the network to help him here.
See what I mean? Too easy. If there is a connection made between the two at the start (they could do the same thing on their own, but will probably stray away from it to make themselves seem more original to the judges.), its way too easy to fit the pieces together and come out with an outcome. That's not 'overheat', that's 'its a sunny day in the Arctic' heat. So, lets just keep it free, to avoid making the final task way too easy for its own good.
However, we can still pump Task 2 up a tad. I like Bardock's idea of including parts for the site as well as planning an OOC game, Cargo's originally. Perhaps we can upgrade task 2 so 3 can make an inferno? Sounds good to me. We could add the condition that the new additions to the site must be added during (at the 'Read this:' part) or before into the saga. Sort of an 'introduction' of the new items. That should add a bit more pressure, so its not just pull a few cords together. In fact, we could have one sole word to base the saga off of if it was like this. Maybe.
EDIT: As a side note, let's keep the wrench. It would be an extremely good addition, for at least the first round.
See what I mean? Too easy. If there is a connection made between the two at the start (they could do the same thing on their own, but will probably stray away from it to make themselves seem more original to the judges.), its way too easy to fit the pieces together and come out with an outcome. That's not 'overheat', that's 'its a sunny day in the Arctic' heat. So, lets just keep it free, to avoid making the final task way too easy for its own good.
However, we can still pump Task 2 up a tad. I like Bardock's idea of including parts for the site as well as planning an OOC game, Cargo's originally. Perhaps we can upgrade task 2 so 3 can make an inferno? Sounds good to me. We could add the condition that the new additions to the site must be added during (at the 'Read this:' part) or before into the saga. Sort of an 'introduction' of the new items. That should add a bit more pressure, so its not just pull a few cords together. In fact, we could have one sole word to base the saga off of if it was like this. Maybe.
EDIT: As a side note, let's keep the wrench. It would be an extremely good addition, for at least the first round.
![[Image: ZarbonRB.jpg]](http://frozendust.com/sig/RagB/ZarbonRB.jpg)

