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Unit/Soldier Brainstorming
#18
Speed

I was talking to BJ about movement and the like across the grip/map and thought up an idea to address mobility. After I got thinking about it, I had a complaint regarding this in the last DA, but that's neither here nor there.

Personally, I think mobility is a huge strategic factor which could play a massive part in constructing ideas. Now, this could be difficult and complicated, but I think I found a pretty simple way of covering it:

Infantry - 3
Spec Ops - 2
Support - 2
Assault - 1
Sniper - 3
Artillary - 1

Each of those values represents how many squares that type of troop can move per IC day. So an Infantry unit can move up to three squares a day whereas an Artillary unit can only move one square a day.

A unit of troops is only as fast as its slowest unit. So it would look like this:

Rad's Speed Unit
50 Snipers
100 Infantry

Unit Speed = 3

Rad's Main Unit
100 Infantry
100 Spec Ops
20 Snipers
80 Assault

Unit Speed = 2

Rad's Support Unit
100 Artillary
100 Assault
50 Snipers
50 Infantry

Unit Speed = 1

This allows the creation of specialized unti for consequtive hit-and-run attacks. It would allow people to flank an enemy unit or scruture more effectively and, basically, just adds another level of depth to the strategy element of the game. Conversly, someone could ignore speed altogether, make one massive unit, and still do fine.

EDIT: I just picked random numbers for unit speed, so feel free to change 'em.
[Image: RadOct.jpg]
"In this world, his world, life is just a game you play"
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Messages In This Thread
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 02:39 AM
Unit/Soldier Brainstorming - by Android-18 - 09-13-2006, 02:42 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 02:49 AM
Unit/Soldier Brainstorming - by Raditzu - 09-13-2006, 02:56 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 03:00 AM
Unit/Soldier Brainstorming - by Raditzu - 09-13-2006, 03:25 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 03:26 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 03:28 AM
Unit/Soldier Brainstorming - by Raditzu - 09-13-2006, 03:31 AM
Unit/Soldier Brainstorming - by Raditzu - 09-13-2006, 03:32 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 03:37 AM
Unit/Soldier Brainstorming - by Raditzu - 09-13-2006, 03:39 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 03:47 AM
Unit/Soldier Brainstorming - by Raditzu - 09-13-2006, 04:00 AM
Unit/Soldier Brainstorming - by Reijin - 09-13-2006, 04:01 AM
Unit/Soldier Brainstorming - by Burter Jr - 09-13-2006, 04:08 AM
Unit/Soldier Brainstorming - by Krillin - 09-22-2006, 02:07 AM
Unit/Soldier Brainstorming - by Raditzu - 09-26-2006, 11:10 PM
Unit/Soldier Brainstorming - by Drake - 09-27-2006, 12:44 AM
Unit/Soldier Brainstorming - by Burter - 09-27-2006, 12:46 AM
Unit/Soldier Brainstorming - by Raditzu - 09-27-2006, 01:21 AM
Unit/Soldier Brainstorming - by Bardock - 09-27-2006, 12:23 PM
Unit/Soldier Brainstorming - by Burter - 09-27-2006, 06:30 PM
Unit/Soldier Brainstorming - by Raditzu - 09-27-2006, 08:07 PM
Unit/Soldier Brainstorming - by Bardock - 09-27-2006, 10:22 PM
Unit/Soldier Brainstorming - by Bardock - 10-01-2006, 05:45 AM
Unit/Soldier Brainstorming - by Drake - 10-01-2006, 06:07 AM
Unit/Soldier Brainstorming - by Burter - 10-01-2006, 06:27 AM
Unit/Soldier Brainstorming - by Bardock - 10-01-2006, 06:34 AM

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