09-27-2006, 10:22 PM
Quote:Originally posted by Raditzu
You could integrate "med-kits" into the whole supply-chain thing you're working on.
True, but a medic would make more sense. You could limit their ability to heal by the amount of supplies their carry. So, in a way, they're just human medkits. Their "experience" could determine what kind of wounds they're able to heal (minor, major, etcetera). Possibly every so often their supplies could be renewed. The thing with medics, is, they have to be guarded, because if they are killed, their ability to heal goes with them. A type of strategy could be to go after an army's medics as a way to remove their healing.
[SIGPIC][/SIGPIC]
_=Pass you by, it's all in this life you have
Pass you by, good-bye to you=_
Pass you by, good-bye to you=_

