06-26-2008, 07:10 PM
Krillin Wrote:Everything is RP fodder.
On the same note...
Every single change is moving into a more "do anything you want" direction. The original reasoning behind the armor + cloak setup was to allow customization through the combinations, which has now been replaced with Custom Armor and Custom Cloak. They have no game mechanic reason to be separate items, but for rp fodder they do. The Sync Weapons, which don't get me wrong because I don't mind them, also push the "no game mechanic gain, simply for rp fodder" direction. Abilities have nothing to do with stats at all anymore and from what I've seen in public releases I'm lead to believe the direction being taken is to purposely avoid a tie-in there...
So what I'm getting at... Can we just go ahead and get rid of the completely useless stat system that doesn't fit this rpg in any way anymore other than for a couple of people to have bragging rights? Even every saga completely ignores stats.
Get rid of consumables too. I think I'd trade a kidney to see when the last time someone using a Sensu bean did anything for someone that two paragraphs about something unrelated didn't do, and if someone actually removed said Sensu bean from the roster, I'd be even more surprised. They are just extra work and do nothing, even the Heart of Courage. I mean, they "do something", according to the site info, but they really don't. I doubt anyone will agree with me here, but just throwing out opinions.
(none of this has any bearing on Dev Forum stuff; I haven't been in there)
![[Image: reijinchefsig.jpg]](http://i18.photobucket.com/albums/b121/warpzone116/reijinchefsig.jpg)
"I'm gonna fuck that unicorrrrrn"

