10-26-2008, 07:15 PM
I'm currently on Chapter 3, or I was two days ago. Haven't picked it up since that first session.
So far I'm having fun, but I think the game misses the point of survival horror. Killing enemies should not yield a positive return in bullets. It takes me two to three shots of the first gun to kill enemies that, nine times out of ten, drop 6. My inventory is overflowing with ammo. I'm having to DROP STACKS of ammo to make room for med-packs. Not that I take all that much damage yet, but I'd rather have four medpacks instead of three and miss out on one of my ELEVEN STACKS OF FUCKING CHARGES.
*cough*
But maybe I'm being harsh and Dead Space isn't 'survival horror', per se. Although is certainly seems to have a majority of the trappings of the genre (such as "go to the horribly terrifying and dark basement/engine room to flip a switch to fuel up the station and get the gravity generators online"), its pace is comparatively frenetic. It's like... action horror.
So far I'm having fun, but I think the game misses the point of survival horror. Killing enemies should not yield a positive return in bullets. It takes me two to three shots of the first gun to kill enemies that, nine times out of ten, drop 6. My inventory is overflowing with ammo. I'm having to DROP STACKS of ammo to make room for med-packs. Not that I take all that much damage yet, but I'd rather have four medpacks instead of three and miss out on one of my ELEVEN STACKS OF FUCKING CHARGES.
*cough*
But maybe I'm being harsh and Dead Space isn't 'survival horror', per se. Although is certainly seems to have a majority of the trappings of the genre (such as "go to the horribly terrifying and dark basement/engine room to flip a switch to fuel up the station and get the gravity generators online"), its pace is comparatively frenetic. It's like... action horror.
![[Image: Bellesig6-1.jpg]](http://i238.photobucket.com/albums/ff137/catseye543/Bellesig6-1.jpg)

