03-05-2008, 11:42 PM
Pink Underoo Wrote:However, in the specific example you brought up I don't think I'd allow it. At one point I did have it set up so being unable to use a specific Nature Manipulation was counted as a Flaw, but after a while I figured that since most characters only use one or two types of Nature Manipulation anyway it would be abusive to gain points for something that isn't a true Flaw.
Just kind of playing Devil's Advocate now.
So, will all players be limited to only being able to learn techniques from a couple of different elements? If I have Fire and Earth, will I not be able to learn Wind or Water, for example?
It makes sense that people choose to specialize one element over another, its fun and thematic, but its still a conscious choice. Point being that someone else could just easily have an Earth, a Wind, and a couple Fire techniques. Its just letting people take a "flaw" without gaining the benefits of taking a flaw, at that point.
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