Mal Nova Wrote:This may come as a shock to you, but if you ask 5 different people something, you will get 5 different opinions.
This may come as a shock, but I'm pretty sure everyone realizes that. As with everything else on this site, there's no one right answer.
We could make it so that everyone that dies will go to Hell and demons will torment them them for a month, where the only thing they can do in that month is write about the pain and struggle their character endures until they break free at the end to escape. "Meek noncombative" characters that want to focus on a storyline they were writing will find that a huge hindrance and likely go inactive for that month, returning at the end of the month to not have the motivation to really push into questing out. "Badass lonewolf" characters will probably find that to be the coolest thing ever, possibly telling the others to get over it because death is nitty gritty and certainly not meant to be convenient.
We could make it so that everyone that dies will go to Heaven and they are bound to spiritually protecting some innocent young child for a month till they earn their freedom back, not by physically protecting the child but instead by mentoring them through life and helping them push their life direction to something beneficial to them. "Badass lonewolf" characters might find this to be boring as hell and end up losing interest in the site over the month while "meek noncombative" personalities tell them that not every quest has to be about kicking someone's ass and having NPCs shaking in terror at their awesome power.
We could do this, we could do that. A little of A, a little of B. In the end, we have to find the solution that is most appropriate for the site because if people are viewing their time dead as a good reason to go inactive, be it from lack of interest, annoyance, or whatever, then the system isn't very good for the site. We'd like to keep an air with death so that you, from an in character perspective, absolutely realize you are dead and what it might affect in your character, but without absolutely destroying whatever possible story you might have been hoping towards before becoming a chalk outline.
This is what makes feedback like that from Jarka and Sigfried, both on somewhat opposite sides of the scale, very valuable to everyone on this site.