08-19-2009, 03:43 AM
I believe that you guys want to see something that is either a carbon copy of what was in the show/manga, or in some way a thing that allows you to gain an advantage for roleplaying in it.
I don't mind seeing suggestions (that are just that, suggestions).
Here's the type of suggestions that will pretty much be ignored though (as we don't want to use those mechanics). Also, any mentions of "we" refer to "a portion of the staff" and in no way intend to say "all" or even "the majority".
1 - Character Lifetime Entry Limit
"Your character can only use this three times ever!"
There's too much of a questionable gap in this type of thing and we haven't been entirely happy with the memory issues and things involving character changes, leaving and coming back, if the stats are adjusted later in the game, if the bonuses change and compensation, etc.
2 - Staff Judgment and Getting Bonus XP/Zeni/Etc
This isn't entirely one aspect but is similar enough to be mentioned together. We simply don't intend to be standing around waiting as people file into a line to power game it up to the top by entering the ROSAT every time they are allowed and leaving us to read someone's glorified spar post and suddenly give bonus items/xp/zeni for them doing it inside of the ROSAT instead of anywhere else. This also creates a few other issues that I honestly don't feel like going into. I think at one point we even felt that we'd prefer mechanically that the ROSAT have no game value outside of simply flavor for writing, if it was a choice of that or "kk staff grade my spar and do i get 2x the xp or 3x the xp???"
3 - Earning a Powerup
At one point this would have been entirely fine, but then the actual method of achieving powerups changed to make this pretty much unnecessary.
---
The version that we have settled on is something that we feel allows for creative flavor only roleplay uses while also giving it an in game function for someone who late game feels "You know, Foresight sucks and I can't think of moves to make based on it, I wish I could change it into Psychokinesis instead! Guess I have to go search for the dragonballs and then wish for it in addition to my useless one."
The aspect that we felt was that your spirit is being changed by your training in some manner that is up to you. It doesn't have to be like the show at all. If you wish to go in and enter a spirit walk where you are traveling through past events with your ancestors or facing situations from earlier in your life, then do so. That's your story. You will leave them room (flavorwise) as if you were always the way you are, personality differences and one or both character defining abilities being different as well. It won't change the history of this world, but you will feel as if its always been this way or natural to you (if you choose to enact it in that manner).
It allows you to "improve" your character by carving them into a truer version of the character that you have come to understand over time and not the clunky version that just doesn't fit with how you roleplayed it after creation.
However, I'm willing to at least see ideas as long as they are coherent and clear. I'm not going to search out a paragraph of alternating capital letters and MALformed words, if you NOVA I mean.
I don't mind seeing suggestions (that are just that, suggestions).
Here's the type of suggestions that will pretty much be ignored though (as we don't want to use those mechanics). Also, any mentions of "we" refer to "a portion of the staff" and in no way intend to say "all" or even "the majority".
1 - Character Lifetime Entry Limit
"Your character can only use this three times ever!"
There's too much of a questionable gap in this type of thing and we haven't been entirely happy with the memory issues and things involving character changes, leaving and coming back, if the stats are adjusted later in the game, if the bonuses change and compensation, etc.
2 - Staff Judgment and Getting Bonus XP/Zeni/Etc
This isn't entirely one aspect but is similar enough to be mentioned together. We simply don't intend to be standing around waiting as people file into a line to power game it up to the top by entering the ROSAT every time they are allowed and leaving us to read someone's glorified spar post and suddenly give bonus items/xp/zeni for them doing it inside of the ROSAT instead of anywhere else. This also creates a few other issues that I honestly don't feel like going into. I think at one point we even felt that we'd prefer mechanically that the ROSAT have no game value outside of simply flavor for writing, if it was a choice of that or "kk staff grade my spar and do i get 2x the xp or 3x the xp???"
3 - Earning a Powerup
At one point this would have been entirely fine, but then the actual method of achieving powerups changed to make this pretty much unnecessary.
---
The version that we have settled on is something that we feel allows for creative flavor only roleplay uses while also giving it an in game function for someone who late game feels "You know, Foresight sucks and I can't think of moves to make based on it, I wish I could change it into Psychokinesis instead! Guess I have to go search for the dragonballs and then wish for it in addition to my useless one."
The aspect that we felt was that your spirit is being changed by your training in some manner that is up to you. It doesn't have to be like the show at all. If you wish to go in and enter a spirit walk where you are traveling through past events with your ancestors or facing situations from earlier in your life, then do so. That's your story. You will leave them room (flavorwise) as if you were always the way you are, personality differences and one or both character defining abilities being different as well. It won't change the history of this world, but you will feel as if its always been this way or natural to you (if you choose to enact it in that manner).
It allows you to "improve" your character by carving them into a truer version of the character that you have come to understand over time and not the clunky version that just doesn't fit with how you roleplayed it after creation.
However, I'm willing to at least see ideas as long as they are coherent and clear. I'm not going to search out a paragraph of alternating capital letters and MALformed words, if you NOVA I mean.


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