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Diabloe 3 Auction House(real money)
#1
http://www.mmo-champion.com/content/2397...Life-Money

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Edit: if someone with da powa could also fix my random E in the title, that'd be sweet
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
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#2
Fuck me. I'm going to be broke as a mother fucker.

Edit: I'm also going to make actual money from playing this game. Interesting.
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#3
I pretty much can't buy that game now, which is fine since I'm not a Diablo fan. I have like, no impulse control with that kind of thing(as evidenced by owning all champs and a skin for almost all in LoL. Also: only one I bought with IP was Poppy >.>)
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
-Some dude on the SWTor Forums
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#4
Lol, so true. What makes it so I'm drawn however is that I have, currently, 500,000 gold on world of warcraft. I only play the game to run the economy on the server, and that's all I've done for months.

The idea that I can do that and actually make hundreds of dollars is way to good to pass up. XD.
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#5
Ah, you're one of those guys. I do imagine a few people per server or w/e Diablo does will make a good bit. Also, epic win on Blizz for giving gold farmers the middle finger with that one.
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
-Some dude on the SWTor Forums
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#6
Rafael Wrote:Ah, you're one of those guys. I do imagine a few people per server or w/e Diablo does will make a good bit. Also, epic win on Blizz for giving gold farmers the middle finger with that one.

Yeah, that is by far the best part.
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#7
Yeah, I think its pretty annoying that they are doing that, but... there will be people it appeals to and there's enough out there to support and encourage this kind of thing to be put into games.
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#8
See, the thing is diablo 2 already had no viable in game currency. You either used stones of jordan as currency, or you bought things with real money. It's not much different, it just makes it so it's safer for the player.
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#9
This is true. After like, ACT1 gold had no purpose. Hopefully people can't duplicate stuff in 3(Idk how people did this as I didn't really get into Diablo 2, but I hear it was pretty rampant)
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
-Some dude on the SWTor Forums
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#10
I think that's cool. I mean, it's already been established that in-game currency does have an actual exchange rate. I don't like farming in games in general, and I'll be finding my own items THANK YOU VERY MUCH, but this just seems like the next logical step really.
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Bra Wrote:People are dumb, essentially.
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#11
It's also rather clever on Blizzard's end because, unless you specify in the advanced options the money stays attached to your blizzard account, so you're like "Hey, got this money, why not spend?" and every time you do, they shear of a slice for themselves.
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
-Some dude on the SWTor Forums
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#12
People are going to sell shit for real money no matter what... I guess it's better to regulate it then have it be a 'black market' problem.
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Give waffuru an internets today!
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#13
I approve of pretty much any steps taken towards the micro-transaction business model and I think this is a very good way to incorporate it (or some facsimile of it) into a game like Diablo. I previously would have said "yeah, it would be neat, but I don't really see how you could make it work" but I'm glad they did.

EDIT: When I say "they did" I mean I'm glad they found a way to incorporate it into the game in a seemingly reasonable manner. I, of course, have no way of knowing whether or not it will work before hand. I expect it will, but that's a long cry from having definitive knowledge.
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"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
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#14
Quote:We've seen quite a wide range of opinions concerning Diablo III's newly revealed auction house, but it came part-and-parcel with another dark cloud that completely lacks a silver lining. See, plenty of games get released sans official mod support, but Diablo's devil is in the details. Diablo III mods, says Blizzard, are “expressly prohibited.”

“For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game,” reads an official FAQ provided by the mega-developer.

It's a bit odd, too, seeing as this is the same Blizzard that took StarCraft II's title literally and gave players tools robust enough to craft actual, honest-to-goodness stars. That said, this whole online-only push seems incredibly misguided to us. Blizzard's flying the banner of “full player control” with its auction house (as opposed to developer-driven microtransactions), but snatching away standbys like modding and, well, single-player.

To which you probably reply, “Activision!” To which we definitely reply, “Nope.” Blizzard's got two of gaming's most mind-obliteratingly gigantic cash cows in its stable. Honestly, with its entire one remaining popular franchise (Call of Duty), Activision's not in any position to be making demands. For now, then, we're just going to keep watching Blizzard and making that face dogs use when they're confused.

via Maximum PC
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Give waffuru an internets today!
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#15
Unfortunate. Mods make WoW playable and Starcraft worth playing after beating the campaign and playing like 20 1v1 matches. Without Phantom Mode I'd have called SC2 a boring game
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
-Some dude on the SWTor Forums
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