10-09-2007, 11:54 PM
Ever since the collapse of Dbl I've been thinking of doing an Rpg in a new genre compared to what I'm normally accustomed to. One of the reasons my most recent site didn't succeed was from the lack of... eh... dedication when faced with a success equal to that of Chubbs and other 'high class' sites such as it. Basically it was "Alright, that's what the pinnacle of a Dragonball Z oriented Rpg site looks like so why I am doing this?" which led to the death of my motivation.
Now I'm looking into this a little more optimistically as I've a few ideas I thought might be able to break my stubbornness to role play. Curious as to how everyone else may see them so I decided to take a look at people's reaction by placing them on display here for questions and comments as to if it would be somewhere they would be interested in participating in.
All are rough ideas mostly concocted within the last few weeks or so. While each of them are different there can and will be cameos in each of them from either an obvious or not so obvious source for that little smirk while reading should one of these get into the stage of becoming a 'work in progress'.
Once again I'd love some feedback from people about each of them if possible.
Now I'm looking into this a little more optimistically as I've a few ideas I thought might be able to break my stubbornness to role play. Curious as to how everyone else may see them so I decided to take a look at people's reaction by placing them on display here for questions and comments as to if it would be somewhere they would be interested in participating in.
Quote:Genre: Samurai
Setting: Japan, branching into Eastern Asia at a later time
Time Period: 13th Century
Summary: Taking on the role of a raw student at first, your task is to train yourself in the way of the Samurai and hone your skills in combat through a Sensei gaining knowledge and/or relationships with fellow students. After leaving the Dojo there are multiple options available such as learning another style from another Dojo, working for a Shogun or Lord, freelance killer, and anything else that might suit your fancy.
Since this is gradually aging Rpg there are historical events that will occur such as the Portuguese and Americans arrival but these too will be event-related. Introductions to gun powered will also yield new classes as the samurai won't only be limited to a sword for combat. Techniques will also rise that defy reality so the Rpg won't be cold turkey to the fictional aspects of 'spicing up' combat. Eventually samurai will acquire land which to build upon (Headquarters equivalent) and the capability to purchase vehicles (think mules and really small boats at first).
Death will be handled quite differently depending on the situation your character is in. Count on references to reincarnations being put into play.
Quote:Genre: Pirates
Setting: Caribbean at first, gradually the entire world will be available
Time Period: 17th Century
Summary: Does swashbuckling and stealing women pitch your tent? Well this should be the perfect outlet to let loose those experiences in an organized and Rpg-like atmosphere. Done during the age of piracy, this role playing experience revolves around the aspect of gathering and maintaining a crew in order to sail the high seas and plunder the riches of the world. A lowly scallywag at first will provide ample time for you to hone your skills and find the job most suited to you.
For every evil there is a good as you'll find in the option of joining the Royal British Navy as an officer, moving up through the ranks killing pirates and offering their heads for a just bounty for the Mother Country. With the right leverage the possibility of commanding five or ten ships at a time is out of no one's reach. Either side will yield the opportunity of becoming Captain of your very own vessel, should you play your cards right...
Quote:Genre: 'Ninja'
Setting: N/A
Time Period: N/A
Summary: Ready to say Fucku no Jutsu? Not so fast now, glorify what you know about Naruto into the more recent world and that is what this concept is about. Roving cities of cars and civilians, planes and skyscrapers, fields and freeways all providing a beautiful scene for chaos in a small re-imagining or the Naruto world.
Missions become more daring as civil strife prevails in a failing world. A ninja must broaden their arsenal to deal with the perplexity of weapons that'll do more then leave a little flesh wound upon contact.
All are rough ideas mostly concocted within the last few weeks or so. While each of them are different there can and will be cameos in each of them from either an obvious or not so obvious source for that little smirk while reading should one of these get into the stage of becoming a 'work in progress'.
Once again I'd love some feedback from people about each of them if possible.


![[Image: RadOct.jpg]](http://frozendust.com/sig/raditzu/RadOct.jpg)
![[Image: bujin.png]](http://i137.photobucket.com/albums/q218/Aerogfx/sigs/bujin.png)
![[Image: tobiasyu5.jpg]](http://img261.imageshack.us/img261/5609/tobiasyu5.jpg)
![[Image: superbuuelectricityne4.jpg]](http://img148.imageshack.us/img148/3128/superbuuelectricityne4.jpg)